Anastasia Salter
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Research
Anastasia Salter
Work
Selected Research
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Recent Journal Articles
Moreshead, A.; Salter, A. (2022).
“Craftivism in the Time of COVID: Resisting Toxic Masculinity through Feminized Labor.”
Feminist Media Studies.
Johnson, E.; Salter, A. (2022).
“Embracing Discord? The rhetorical consequences of gaming platforms as classrooms.”
Computers & Composition 65
.
Rouse, L.; Salter, A. (2021).
“Cosplay on Demand? Instagram, OnlyFans, and the Gendered Fantrepreneur.”
Social Media + Society 7.3
.
Salter, A. (2020).
“Plundered Hearts: Infocom and the History of Romantic Play.”
Feminist Media Histories 6.1:
66-92.
Salter, A. (2020).
“#RelationshipGoals? Joker, Harley Quinn, and Problematic Ships.”
Television and New Media 21.2:
135-150.
Winter, R.; Salter, A. (2019).
“DeepFakes: Uncovering Hardcore Open Source on GitHub.”
Porn Studies
.
Salter, A.; Whitson, R.; Helms, J. (2018).
“Making comics as scholarship: A reflection on the process behind DHQ 9.4.”
Kairos: A Journal of Rhetoric, Technology, and Pedagogy 23(1)
.
Blodgett, B.; Salter, A. (2018).
“Ghostbusters is For Boys: Understanding Geek Masculinity’s Role in the Alt-right.”
Communication Culture & Critique, 11(1)
. 133-146.
Salter, A.; Whitson, R.; Helms, J. (2018).
“Making comics as scholarship: A reflection on the process behind DHQ 9.4.”
Kairos: A Journal of Rhetoric, Technology, and Pedagogy 23(1)
.
Recent Conference Proceedings
Berge, PS, Daniel Cox, Jack Murray, and Anastasia Salter.
"Adventures in TwineSpace: An Augmented Reality Story Format for Twine."
In
The International Conference on Digital Storytelling (ICIDS) 2022 Proceedings. Springer.
Stanfill, Mel, Anastasia Salter, and Anne Sullivan.
"Orange is Sus: Among Us and Political Play."
In
The 16th International Conference on the Foundations of Digital Games (FDG) 2021. ACM.
Sullivan, A.; Stanfill, M.; Salter, A. (2020).
"Crafting is So Hardcore: Masculinized Making in Gaming Representations of Labor."
In
Proceedings of the 15th Conference on the Foundation of Digital Games.
ACM.
Kretzschmar, M.; Salter, A. (2020).
Party Ghosts and Queer Teen Wolves: Monster Prom and Resisting Heteronormativity in Dating Simulators."
In
Proceedings of the 15th Conference on the Foundation of Digital Games
. ACM.
Eddy, R.; Baker, C.; Macy, R.; Murray, J.; Salter, A. (2020).
“Hacking Droids and Casting Spells: Locative Augmented Reality Games and the Reimagining of the Theme Park.”
In
HT ’20: Proceedings of the 31st ACM Conference on Hypertext and Social Media
, July 13-15, 2020, Virtual Event, USA. ACM.
Salter, A. (2020).
“#NostalgiaGate? Comics as Battleground in Transmedia Networked Publics.”
In
ImageText: Interdisciplinary Comic Studies special forum ImageTech: Comics and Materiality.
Vol 11.3.
Salter, A.; Stanfill, M.; Sullivan, A. (2019).
“But Does Pikachu Love You? Reproductive Labor in Casual and Hardcore Games.”
In
Proceedings of the 14th Conference on the Foundations of Digital Games.
ACM.