Work

Selected Research

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Recent Journal Articles

Johnson, E.; Salter, A. (2022). “Embracing Discord? The rhetorical consequences of gaming platforms as classrooms.” Computers & Composition 65.
Rouse, L.; Salter, A. (2021). “Cosplay on Demand? Instagram, OnlyFans, and the Gendered Fantrepreneur.” Social Media + Society 7.3.
Salter, A. (2020). “Plundered Hearts: Infocom and the History of Romantic Play.” Feminist Media Histories 6.1: 66-92.
Salter, A. (2020). “#RelationshipGoals? Joker, Harley Quinn, and Problematic Ships.” Television and New Media 21.2: 135-150.
Winter, R.; Salter, A. (2019). “DeepFakes: Uncovering Hardcore Open Source on GitHub.” Porn Studies.
Salter, A.; Whitson, R.; Helms, J. (2018). “Making comics as scholarship: A reflection on the process behind DHQ 9.4.” Kairos: A Journal of Rhetoric, Technology, and Pedagogy 23(1).
Blodgett, B.; Salter, A. (2018). “Ghostbusters is For Boys: Understanding Geek Masculinity’s Role in the Alt-right.” Communication Culture & Critique, 11(1). 133-146.
Salter, A.; Whitson, R.; Helms, J. (2018). “Making comics as scholarship: A reflection on the process behind DHQ 9.4.” Kairos: A Journal of Rhetoric, Technology, and Pedagogy 23(1).

Recent Conference Proceedings

Berge, PS, Daniel Cox, Jack Murray, and Anastasia Salter. "Adventures in TwineSpace: An Augmented Reality Story Format for Twine." In The International Conference on Digital Storytelling (ICIDS) 2022 Proceedings. Springer.
Stanfill, Mel, Anastasia Salter, and Anne Sullivan. "Orange is Sus: Among Us and Political Play." In The 16th International Conference on the Foundations of Digital Games (FDG) 2021. ACM.
Sullivan, A.; Stanfill, M.; Salter, A. (2020). "Crafting is So Hardcore: Masculinized Making in Gaming Representations of Labor." In Proceedings of the 15th Conference on the Foundation of Digital Games. ACM.
Kretzschmar, M.; Salter, A. (2020). Party Ghosts and Queer Teen Wolves: Monster Prom and Resisting Heteronormativity in Dating Simulators." In Proceedings of the 15th Conference on the Foundation of Digital Games. ACM.
Eddy, R.; Baker, C.; Macy, R.; Murray, J.; Salter, A. (2020). “Hacking Droids and Casting Spells: Locative Augmented Reality Games and the Reimagining of the Theme Park.” In HT ’20: Proceedings of the 31st ACM Conference on Hypertext and Social Media, July 13-15, 2020, Virtual Event, USA. ACM.
Salter, A. (2020). “#NostalgiaGate? Comics as Battleground in Transmedia Networked Publics.” In ImageText: Interdisciplinary Comic Studies special forum ImageTech: Comics and Materiality. Vol 11.3.
Salter, A.; Stanfill, M.; Sullivan, A. (2019). “But Does Pikachu Love You? Reproductive Labor in Casual and Hardcore Games.” In Proceedings of the 14th Conference on the Foundations of Digital Games. ACM.