PhD Candidate · Texts & Technology

Jordan M. Castillo

Electronic literature, environmental humanities, game studies, and critical making at the University of Central Florida.

Research Interests

My research explores how indie and experimental video games deploy procedural rhetoric to engage with climate fatalism and environmental grief. I'm especially interested in how constraint-based tools like Twine and Bitsy enable new forms of ecopoetic expression, and what happens when games refuse the logic of optimization.

Publications

Peer-Reviewed Articles

  1. "Against Optimization: Procedural Slowness and the Refusal of Efficiency in Indie Ecopoetic Games." Electronic Book Review, vol. 31, 2025.
  2. "Making the Unplayable: Failure States as Environmental Rhetoric in Climate Crisis Simulations." (with Priya Nkemdirim) Convergence, 2024.
  3. "Bitsy Ecologies: Constraint, Care, and the Miniature World." Digital Humanities Quarterly, vol. 17, no. 2, 2023.

Book Chapter

  1. "Grief Grids and Loss Mechanics: Approaching Bereavement through Experimental Game Form." In Feeling Digital: Affect, Computation, and Electronic Literature, ed. Sofia Reyes & Timothy Park. MIT Press, forthcoming 2026.

Reviews & Short-Form

  1. Review of Duskers. Electronic Literature Organization Reviews, 2024.
  2. "Teaching Twine as Critical Making: A Studio Syllabus." Kairos (Praxis section), vol. 28, no. 1, 2023.

Conference Presentations

Teaching

Instructor of Record University of Central Florida, 2021–Present

  • ENC 1101 – Composition I (4 sections)
  • ENC 3241 – Writing for the Technical Professional
  • LIT 3063 – Games and Literature (developed & piloted, Spring 2024)

Teaching Assistant UCF, 2020–2021

  • ENG 6819 – Critical Making (with Dr. Anastasia Salter)
  • DIG 4930 – Electronic Literature Workshop

Digital Projects & Skills

Twine, 2023

Saltwater Margins

Exhibited at ELO. A nonlinear Twine work exploring coastal erosion, memory, and displacement.

Bitsy, 2022

Root System

A tiny Bitsy game about underground ecologies, mycorrhizal networks, and invisible labor.

HTML/CSS/JS, 2024

Dry Season

Interactive map fiction navigating drought landscapes through layered narrative and geographic data.

Technical Skills

Awards & Fellowships

Service & Outreach

Education

PhD, Texts & Technology (Expected May 2026) — University of Central Florida

Dissertation: "Playable Refusals: Procedural Rhetoric and Climate Fatalism in Indie Environmental Games"

MA, English – Digital Humanities Track, 2020 — University of Texas at Austin

BA, English & Computer Science, 2018 — University of New Mexico · Summa Cum Laude