Research Interests
- Electronic Literature
- Environmental Humanities
- Procedural Rhetoric
- Game Studies
- Critical Making
- Digital Pedagogy
- AI & Creative Labor
My research explores how indie and experimental video games deploy procedural rhetoric to engage with climate fatalism and environmental grief. I'm especially interested in how constraint-based tools like Twine and Bitsy enable new forms of ecopoetic expression, and what happens when games refuse the logic of optimization.
Publications
Peer-Reviewed Articles
- "Against Optimization: Procedural Slowness and the Refusal of Efficiency in Indie Ecopoetic Games." Electronic Book Review, vol. 31, 2025.
- "Making the Unplayable: Failure States as Environmental Rhetoric in Climate Crisis Simulations." (with Priya Nkemdirim) Convergence, 2024.
- "Bitsy Ecologies: Constraint, Care, and the Miniature World." Digital Humanities Quarterly, vol. 17, no. 2, 2023.
Book Chapter
- "Grief Grids and Loss Mechanics: Approaching Bereavement through Experimental Game Form." In Feeling Digital: Affect, Computation, and Electronic Literature, ed. Sofia Reyes & Timothy Park. MIT Press, forthcoming 2026.
Reviews & Short-Form
- Review of Duskers. Electronic Literature Organization Reviews, 2024.
- "Teaching Twine as Critical Making: A Studio Syllabus." Kairos (Praxis section), vol. 28, no. 1, 2023.
Conference Presentations
- "Refusing Feedback Loops: Player Agency and Systemic Climate Doom." MLA Annual Convention, New Orleans, LA, Jan 2025.
- "AI and the Ecopoetic Game: Generative Tools in Environmental Interactive Narrative." ELO Conference, Reykjavik, Iceland, Jul 2024.
- "Annotating the Unwinnable: Paratextual Strategies in Climate Games." Digital Humanities 2024, Arlington, VA, Aug 2024.
- "Distant Coding Approaches to Game Text Corpora." Workshop with John T. Murray & Anastasia Salter, MLA 2025.
- "Hypertext Grief in Twine: Mapping Nonlinear Mourning." ADHO, Amsterdam, 2023.
- "Critical Making with Bitsy: Low-Stakes Poetics for the Literature Classroom." Computers and Writing, Davis, CA, 2022.
Teaching
Instructor of Record University of Central Florida, 2021–Present
- ENC 1101 – Composition I (4 sections)
- ENC 3241 – Writing for the Technical Professional
- LIT 3063 – Games and Literature (developed & piloted, Spring 2024)
Teaching Assistant UCF, 2020–2021
- ENG 6819 – Critical Making (with Dr. Anastasia Salter)
- DIG 4930 – Electronic Literature Workshop
Digital Projects & Skills
Saltwater Margins
Exhibited at ELO. A nonlinear Twine work exploring coastal erosion, memory, and displacement.
Root System
A tiny Bitsy game about underground ecologies, mycorrhizal networks, and invisible labor.
Dry Season
Interactive map fiction navigating drought landscapes through layered narrative and geographic data.
Technical Skills
- Python
- JavaScript
- Twine / Harlowe
- Bitsy
- Unity
- QGIS
- Gephi
- Voyant Tools
- R (tidyverse)
Awards & Fellowships
- Dissertation Completion Fellowship, UCF College of Arts & Humanities, 2025–2026
- Student Award, Electronic Literature Organization, 2024
- Graduate Dean's Fellowship, UCF, 2020–2022
- NEH Summer Institute Participant, "Advancing DH Pedagogy," 2023
- Graduate Research Award, UT Austin, 2019
Service & Outreach
- Graduate Representative, Texts & Technology Program Committee, UCF (2023–Present)
- Co-organizer, UCF Digital Humanities and AI Workshop Series (2024)
- Peer Reviewer, Electronic Book Review; Digital Humanities Quarterly
- Session Chair, ELO Conference 2024
- Graduate Mentor, UCF DH Mentorship Program (2022–Present)
- Webmaster, Electronic Literature Organization (2023–Present)
Education
PhD, Texts & Technology (Expected May 2026) — University of Central Florida
Dissertation: "Playable Refusals: Procedural Rhetoric and Climate Fatalism in Indie Environmental Games"
MA, English – Digital Humanities Track, 2020 — University of Texas at Austin
BA, English & Computer Science, 2018 — University of New Mexico · Summa Cum Laude