Playful Approaches, Creative Code, AI Policy
Wednesday, July 8, 2026 · 10 AM – noon · CHDR
Part 1
Where the data comes from, and what small, single-purpose research tools look like in practice.
Demo
Sarah Norris
Demo · AO3 Tag Crawler
Archive of Our Own's tag cloud — community-made metadata, and the corpus the scraper collects.
Demo · AO3 Tag Crawler
Demo · AO3 Tag Crawler
Demo · AO3 Tag Crawler
Demo · AO3 Tag Crawler
Demo · AO3 Tag Crawler
Part 2
From research tools to course artifacts. Play makes the labor of iteration visible and survivable.
Live demo
I take a sample text and build something small and a little strange — a playable artifact you can move through, not just read. Watch how the source text shapes the design.
Exercise
Claude Code Desktop + the Superpowers plugin. GitHub Desktop for the repo, deployed to Pages.
Demo
Part 3
Pivot to the syllabus question. Working in pairs, draft (or revise) a one-page course AI policy.
The most common mistake in AI policies is treating them as a fence. The students who most need clear AI guidance are the ones least likely to ask. A policy framed as invitation (here is when AI use is welcome, here is how to attribute it, here is what to do if you are unsure) reaches those students. A policy framed as prohibition drives them underground.
— Pedagogical note for Workshop 5
Exercise
One page. Bring it to the discussion.
Part 4
Trade with the person next to you. Read for the invitations. Read for the enforcement spots that hide in the language. Read for what's missing.
Delight, weirdness, and clarity over scale. The tool you built today doesn't have to scale. It has to belong to your students.