(align:"=><=")+(box:"=XX=")[(text-style:"bold","blink")[Gaming Twine]
//A Demo//
[[Begin]]]Welcome to the game.
Name your character: (input-box: bind $charName, "XXX=", 1, "Chara")
Your stats are:
*Curiousity: (print:$curiousity)
*Ambition: (print:$ambition)
*Persistence: (print:$persistence)
*Kindness: (print:$kindness)
[[You can't re-roll in life->Play]].
Let's make a decision.
Your (link-reveal:"enemy",(action:'mouseout'))[ or former friend?] has asked a favor. Do you...
(if: $curiosity > 8)[
[[Investigate their motives->Investigation]]
]
(if: $ambition > 8)[
[[Help them in exchange for future rewards->Exchange]]
]
[[Ignore them->Ignore]]
You dig deeper, quietly asking around and observing their behavior. They’re hiding something, but is it malice or desperation?
(set: $curiosity to $curiosity + 1)
(set: $persistence to $persistence - 1)
Do you...
(if: $persistence > 11)[
[[Confront them directly->Confront]]
]
(if: $curiosity > 13)[
[[Keep observing for more evidence->Observe]]
]
[[Walk away, unsure of what to believe->WalkAway]]You offer your help, but not without securing a promise of future gain. They seem eager, perhaps too eager, to agree.
(set: $ambition to $ambition + 1)
(set: $kindness to $kindness - 1)
Do you...
(if: $ambition > 14)[
[[Demand an immediate sign of loyalty->DemandLoyalty]]
]
[[Trust them and start helping->StartHelping]]
(if: $curiosity > 10 and $ambition < 14)[
[[Double-check their reputation first->ReputationCheck]]
]You turn your back on their request, leaving them to their own devices. There's relief, but also a lingering sense of doubt.
(set: $persistence to $persistence + 1)
(set: $curiosity to $curiosity - 1)
Do you...
(if: $kindness > 11)[
[[Reflect on whether you made the right choice->Reflect]]
]
[[Move on without looking back->MoveOn]]
(if: $ambition > 12)[
[[Reconsider your decision->Reconsider]]
](if: (passage:)'s name is not "Title")[(align:"==>")+(box:"=XX=")[(b4r:"dotted")+(b4r-colour:purple)[''Name: (print: $charName)''
Curiousity: (print:$curiousity)
Ambition: (print:$ambition)
Persistence: (print:$persistence)
Kindness: (print:$kindness)]]](set: $curiousity to (random: 10,15))
(set: $ambition to (random: 10,15))
(set: $persistence to (random: 10,15))
(set: $kindness to (random: 10,15))
(set: $charName to "Chara")