Puppet Masters

Week Twelve: Puppet Masters — Local Ghosts

[ ENG 6806 // FALL 2026 // WEEK OF NOVEMBER 09, 2026 ]

AI for Good: Chapter 4

AI for Good excerpt: Part 4, Only Connect

Tyrangiel, AI for Good: How Real People Are Using Artificial Intelligence to Fix Things That Matter (Simon & Schuster, 2026), ch. 4

AI for Good excerpt: Of course, guardrails vary from bot to bot. So do business models. Some of those models are built on attention. A companion or therapist with infinite availability and no hourly billing might sound like an upgrade, but one that’s incentivized to never let the session end is something else entirely.

Tyrangiel, AI for Good: How Real People Are Using Artificial Intelligence to Fix Things That Matter (Simon & Schuster, 2026), ch. 4

AI for Good excerpt: It’s no fun to wallow here, but we must. Because connecting with AI is not just connecting with a machine. It’s connecting with its training data. With the people who licensed and approved that data. With the business model of the company. And often, with the ideology of its founder. All of that complicated intent is also in the machine, sealed behind a cute name and a black mirror.

Tyrangiel, AI for Good: How Real People Are Using Artificial Intelligence to Fix Things That Matter (Simon & Schuster, 2026), ch. 4

“Johnson decided she would attempt to do for all of them what she had only just begun to try with her son: build a comprehensive framework to understand the meaningful communication in their vocalizations and gestures. If she could do that, then one day she might be able to build a translation device that would connect them with the world beyond their parents and caregivers.”

Tyrangiel, AI for Good: How Real People Are Using Artificial Intelligence to Fix Things That Matter (Simon & Schuster, 2026), ch. 4

“He used CLIP, OpenAI’s heavyweight model that recognizes images and text, as a kind of tutor. CLIP did the heavy lifting, teaching a smaller, more specialized model to recognize and quantify behaviors like reaching, self-soothing, or signaling rejection—essentially turning body language into math. Instead of brute-forcing more data into existence, Shah simply let the big model explain things to the little one.”

Tyrangiel, AI for Good: How Real People Are Using Artificial Intelligence to Fix Things That Matter (Simon & Schuster, 2026), ch. 4

CBS New York headline by Natalie Duddridge, Aug. 11, 2026: AI-powered glasses help blind people run races, navigate cities and gain independence. For years, Thomas Panek loved running, but he couldn’t do it alone and relied on a human guide because of his blindness. That all changed when Panek became the first blind runner to complete the New York City Half Marathon. The president and CEO of Lighthouse Guild was guided primarily by AI-powered glasses with a safety runner nearby.

Natalie Duddridge, “AI-powered glasses help blind people run races, navigate cities and gain independence,” CBS New York, Aug. 11, 2026

New York Times headline: I Gave My Life Over to Meta’s A.I. Agent and Was Blown Away. Muse, Meta’s A.I. agent, helped handle my dental insurance, booked dinner reservations and created a podcast for me. It also required my most personal data, and trust. Photo of a hand holding a cracked phone showing a Muse chat that buys two movie tickets, with a checkout review and the note that all ticket sales are final

Eli Tan, “I Gave My Life Over to Meta’s A.I. Agent and Was Blown Away,” The New York Times, Sept. 22, 2026

“Just as important as what you begin to do with AI is what you decide not to do. When a company offers an AI feature that makes you uneasy—because it’s generating sloppy content, or replacing a human you’d rather talk to, or feels like a solution in search of a problem—don’t use it. This isn’t about being a Luddite or a dissident. It’s about the fact that user behavior is the most powerful feedback mechanism.”

Tyrangiel, AI for Good: How Real People Are Using Artificial Intelligence to Fix Things That Matter (Simon & Schuster, 2026), ch. 4

The Verge headline by Antonio G. Di Benedetto, Oct. 11, 2026: Learning to use local AI is exciting, overwhelming, and frustrating. It’s like using cloud-based AI tools, but the privacy makes it more appealing. Photo of a laptop running Hermes Agent on a child’s desk among toy blocks and wooden alphabet letters, captioned Baby’s first local AI agent

Antonio G. Di Benedetto, “Learning to use local AI is exciting, overwhelming, and frustrating,” The Verge, Oct. 11, 2026

Nature technology feature by David Brzostowicki, 12 October 2026: Private, offline and yours: how to search the literature with local AI systems. Concerns about privacy, reproducibility and cost are prompting scientists to use models on their computers rather than in the cloud.

David Brzostowicki, “Private, offline and yours: how to search the literature with local AI systems,” Nature, Oct. 12, 2026

The October inflection point

“I’ve written before about how November 2025 was an inflection point for coding agents—the point where Opus 4.5 and GPT-5.1 crossed a tipping point that meant their respective coding agents became reliable daily drivers for software engineers. I think we’ve reached a new inflection point in October 2026, and this time it’s for vibe coding computer games.”

Willison, “The October inflection point for vibe game development,” Oct. 28, 2026

“Make it a LOT more fun”

“Models have been able to create something that looks like a game for quite a while now, as seen in my previous experiments. The challenge has been getting to a game that’s actually fun to play. […] I didn’t think the models could do it. Then I tried telling Claude Opus 5.5 to ‘Make it a LOT more fun’... and it did.”

Willison, “The October inflection point for vibe game development,” Oct. 28, 2026

Tree Appreciator: one shot

> Build a three js game called "Tree appreciator" - it shows you two algorithmically generated trees and the game mechanics is about appreciating the differences between them. Think hard about how to make sure it is both fun and beautiful.

“This game required no iteration or follow-up prompting at all—I got the game in a single shot.”
Tree Appreciator: a spot-the-difference game showing two side-by-side 3D renders of the same leafy oak on a grassy hill at golden hour, labeled Fig. i and Fig. ii, with a popup reading These two trees grew from one seed. Three small things differ between them.

https://tools.simonwillison.net/tree-appreciator · Willison, “The October inflection point for vibe game development,” Oct. 28, 2026

Emberwick: whose creativity?

“I played it through from start to finish and found myself emotionally affected by the ending! I’m somewhat embarrassed by this, because everything in this game—the graphics, the plot, the characters, the music, the dialog—came from the model. My creative input was pretty much just ‘it’s a fantasy village and there’s a troll asleep in a cave’.”
Emberwick title screen over a 3D village: Every fire in Emberwick was lit from the Hearthstone, and every fire dies at midnight unless it is lit again. Tonight the Hearthstone is gone, the wizard is missing, and the village is sure the troll did it. Buttons: Begin, Build your own places, Restore a save

https://simonw.github.io/emberwick/v11/emberwick.html · Willison, “The October inflection point for vibe game development,” Oct. 28, 2026

Quarter Sun Cove: the before-times

“This isn’t my best game yet—it’s not as fun to play as Battle Drones—but it represents the kind of game I want more of: weird, fun, uniquely personal—something that wouldn’t have been built in the before-times.”
Quarter Sun Cove: an isometric low-poly pumpkin farm with a giant pumpkin in a fenced plot under string lights, rows of pumpkin vines, a scarecrow, pelican, beaver and otter customers, a red barn, beehives, and a dock on the water; a customer review reads Carried our pumpkin like a baby. It was heavier than the baby.

https://simonw.github.io/pumpkin-farmer/ · Willison, “The October inflection point for vibe game development,” Oct. 28, 2026

Four times as insulting

“If you are offended by AI-generated art, AI-generated music, AI-generated writing, and AI-generated code, I have bad news for you: vibe coded games combine all of those at once.”

Willison, “The October inflection point for vibe game development,” Oct. 28, 2026

A split

“I expect that, as we’ve already seen with programming, this will result in a split. Some players will refuse to have anything to do with games that were built in this way. Others may embrace this as opening up game development to a much wider audience. I lean in that direction!”

Willison, “The October inflection point for vibe game development,” Oct. 28, 2026

Exciting and shameful

“The thing I find both exciting and shameful about this is that I have got interesting results from so little creative input. The projects I’ve described here are loosely ordered by how much effort I’ve put into them. Not a single project represents more than four hours of my work (plus many more hours of Claude Code churning away by itself).”

Willison, “The October inflection point for vibe game development,” Oct. 28, 2026

Polygon headline: Itch.io reveals just how much AI slop is flooding gaming storefronts. The number of new game pages being created daily has doubled in the past two months, itch.io confirmed

“Itch.io reveals just how much AI slop is flooding gaming storefronts,” Polygon

itch.io storefront, Game assets sorted by Most Recent, 149,449 results: a grid of cartoon PNG sticker packs (Bangkok Boat Noodle Auntie Noi, Bandung Baso Uncle Mang Ujang, Ballet Hippo Bella, Baguette Painter Pierre, Baby First Words Bear Bibi, all 32 Transparent from InkSheet Studio), two listings for Mini-Welt 3D Tiny Castle low-poly models, a Faraway Tiles pixel art tileset, a Lanternbrew witch shop pixel art kit, and Koh Rong Island Backgrounds

itch.io, Game assets, sorted by Most Recent, Nov. 7, 2026

Sam Altman on local inference

“A lot of people want local inference. And somehow, they assume that the problem is solved now. Because, we are going to have open-source models. We’re going to be able to run them on our computers. And so we’re not going to need all the stuff in the data center.
But from a global allocation perspective, actually, it’s quite terrible to have everybody have a bunch of the world’s limited supply of DRAM sitting in their own computer. And, being used—Mm-hmm. 5% of the time. You want maximum utilization in the cloud if you’re trying to deal with this very supply constrained environment.”

Sam Altman, quoted in Masnick, “Sam Altman’s Case Against Your RAM Is Efficient. That’s the Problem.” Techdirt, Nov. 2, 2026

Meme of Lady Olenna Tyrell from Game of Thrones, smiling slyly: TELL SAM ALTMAN THAT I USE 64GB OF RAM TO PLAY ROLLER COASTER TYCOON. I WANT HIM TO KNOW IT WAS ME.

Who controls the stack?

“We’ve seen what happens when a central provider controls key parts of our stack, and the results are very, very, very bad.
Using open weight models on local hardware may not be the most efficient for the exact price of RAM (which, again, Altman tried to corner the market on), but it certainly leads to much more actual user empowerment by people who want to use these tools, but without outsourcing control to someone like Altman.”

Masnick, “Sam Altman’s Case Against Your RAM Is Efficient. That’s the Problem.” Techdirt, Nov. 2, 2026

Ollama’s llama mascot in a hard hat, raising a hammer and carrying wooden planks beside an open toolbox of tools

Ollama